Just add a regular member in GtkWidgetAccessible for it.
obj->role = ATK_ROLE_MENU;
- _gtk_widget_accessible_set_layer (GTK_WIDGET_ACCESSIBLE (obj), ATK_LAYER_POPUP);
+ GTK_WIDGET_ACCESSIBLE (obj)->layer = ATK_LAYER_POPUP;
}
static AtkObject *
atk_object_set_parent (obj, gtk_widget_get_accessible (parent_widget));
}
- _gtk_widget_accessible_set_layer (GTK_WIDGET_ACCESSIBLE (obj), ATK_LAYER_POPUP);
+ GTK_WIDGET_ACCESSIBLE (obj)->layer = ATK_LAYER_POPUP;
if (GTK_IS_TEAROFF_MENU_ITEM (data))
obj->role = ATK_ROLE_TEAR_OFF_MENU_ITEM;
g_signal_connect (widget, "map", G_CALLBACK (map_cb), NULL);
g_signal_connect (widget, "unmap", G_CALLBACK (map_cb), NULL);
+ GTK_WIDGET_ACCESSIBLE (obj)->layer = ATK_LAYER_WIDGET;
obj->role = ATK_ROLE_UNKNOWN;
}
static AtkLayer
gtk_widget_accessible_get_layer (AtkComponent *component)
{
- gint layer;
+ GtkWidgetAccessible *accessible = GTK_WIDGET_ACCESSIBLE (component);
- layer = GPOINTER_TO_INT (g_object_get_data (G_OBJECT (component), "atk-component-layer"));
-
- if (layer == 0)
- return ATK_LAYER_WIDGET;
- else
- return (AtkLayer) layer;
-}
-
-void
-_gtk_widget_accessible_set_layer (GtkWidgetAccessible *accessible,
- AtkLayer layer)
-{
- g_object_set_data (G_OBJECT (accessible), "atk-component-layer", GINT_TO_POINTER (layer));
+ return accessible->layer;
}
static gboolean
struct _GtkWidgetAccessible
{
GtkAccessible parent;
+
+ AtkLayer layer;
};
struct _GtkWidgetAccessibleClass
GType _gtk_widget_accessible_get_type (void);
-void _gtk_widget_accessible_set_layer (GtkWidgetAccessible *obj,
- AtkLayer layer);
-
G_END_DECLS
#endif /* __GTK_WIDGET_ACCESSIBLE_H__ */
ATK_OBJECT_CLASS (_gtk_window_accessible_parent_class)->initialize (obj, data);
g_signal_connect (data, "window-state-event", G_CALLBACK (window_state_event_cb), NULL);
- _gtk_widget_accessible_set_layer (GTK_WIDGET_ACCESSIBLE (obj), ATK_LAYER_WINDOW);
+ GTK_WIDGET_ACCESSIBLE (obj)->layer = ATK_LAYER_WINDOW;
if (GTK_IS_FILE_CHOOSER_DIALOG (widget))
obj->role = ATK_ROLE_FILE_CHOOSER;